[No Title Here]
Version 1.2.9 is now available for download in the account manager,
I've begun some work on metal alloying as well as a second farming mechanic: Herbalism. I've also started the first few bits of code for loading animations created with the modelcreator.
A lot of time also went into improving the model creator to make the creation of animals easier. Beyond that, I felt like adding various planned small-ish features in no particular order, so here you go!
Game Updates
- Feature: Stackable Ingots and Firewood: Shift + Right click on the ground with ingots or fire wood to make pretty piles
- Feature: Tool racks: For neatly organizing your tools. Crafted from 6 sticks (3 top, 3 bottom)
- Feature: Beginner bag: 2 Slot baskets crafted from 15 cattails (fill 5 slots with 3 items each in the crafting grid)
- Feature: Block ambient sound system. Each block may now emit forever looping ambient sounds.The first 2 blocks using this mechanic is water and lava.
- Feature: Firepits now emit an ambient fire sound when lit
-
Feature: First person item rendering improvements
- Now lags behind the players camera rotation, giving a more immersive feel
- Moves out of sight when looking straight up
- Feature: Item/Entity boyancy. Light items now float on the water surface instead of going under
-
Feature: Mod API Additions
- Added soundByType blocktype property
- Added client side mesher api to allow for injection of custom meshdata into the terrain tesselator (used by the ingot piles and tool racks).
- Unified Block/Item properties into a common Collectible class. Gives some additional properties to blocks.
- Tweak: Addd geartwos updated server.sh script
- Tweak: Made water yet again more transparent
- Tweak: High fertility soil deposits now only 1 ever block thick
- Tweak: Allow early low-yield harvest of pre mature crops (but only one stage before completion)
- Tweak: 4 times lower chance of getting a second seed from a mature crop
- Fixed: Snow layers not generating on top of tree leaves
- Fixed: Bunch of bugs with firepit inventory
- Fixed: Correct sound system attenuation
- Fixed: Server crash related to farmland
- Fixed: Players loosing privileges/roles on a smp server after every version update
-
Fixed: Creative inventory scrollbar not updating to right size after searching something
VS Modelcreator Updates
- Feature: Improved Saving/Loading Mechanic. Now behavors more like a classic image/text editor
- Feature: Added ability to move and delete keyframes
- Feature: Added undo/redo capability
- Feature: Added crude version of single texture mode that is more suited for creature creation
- Feature: Added attachment points manager. Let's you define attachment points for later use in game (e.g. where the held sword goes)
Game Screenshots
Edited by Tyron