Khornet Posted November 8, 2023 Report Share Posted November 8, 2023 (edited) Had the misfortune of a translocator exit spawning in an underground pool of water. The standard method of placing o solid block on water and removing it to "dry" the block won't work, as the slot is occupied by the translocator. Is there any way to remove the water from here? Including a command line? Edited November 8, 2023 by Khornet Link to comment Share on other sites More sharing options...
xXx_Ape_xXx Posted November 8, 2023 Report Share Posted November 8, 2023 I'm wondering about the exact same thing, as we also have one translocator that was spawned in water when we found it on our community server. Link to comment Share on other sites More sharing options...
Khornet Posted January 4 Author Report Share Posted January 4 Bumping this because I'm still stumped on this issue pretty much Link to comment Share on other sites More sharing options...
Khornet Posted January 6 Author Report Share Posted January 6 Aaaaand I just accidentally placed a water source block on a fruit tree branch, landing myself into another similar situation. With no way to remove the water except cutting off the leaf branch I guess... Link to comment Share on other sites More sharing options...
idiomcritter Posted January 6 Report Share Posted January 6 kinda curious the water logged translocator, is it still useable? Link to comment Share on other sites More sharing options...
Khornet Posted January 6 Author Report Share Posted January 6 It functions normally even though submerged, yes. Link to comment Share on other sites More sharing options...
Solution Khornet Posted January 7 Author Solution Report Share Posted January 7 In case anyone finds themselves struggling with water in a similar fashion; I reached out to Tyron directly and I got the following reply: you can use world edit "/we ms" and "/we me" to select an area and "/we deletewater" to remove water inside the selection In other words, use the magic wand/select tool to mark an area in creative mode, and then use the /we deletewater command. It works. I can't believe it was that simple... 2 Link to comment Share on other sites More sharing options...
idiomcritter Posted January 7 Report Share Posted January 7 still, should be a way in normal survival game play to remove the water (additional option with the bucket maybe) 1 Link to comment Share on other sites More sharing options...
DrEngine Posted February 5 Report Share Posted February 5 On 1/7/2024 at 1:36 PM, Khornet said: In case anyone finds themselves struggling with water in a similar fashion; I reached out to Tyron directly and I got the following reply: you can use world edit "/we ms" and "/we me" to select an area and "/we deletewater" to remove water inside the selection In other words, use the magic wand/select tool to mark an area in creative mode, and then use the /we deletewater command. It works. I can't believe it was that simple... What VS version does this command work ? No success in V1.18 Link to comment Share on other sites More sharing options...
DrEngine Posted February 5 Report Share Posted February 5 Problem solved: the commands is "/we mdeletewater". However it works for still water onl (not salt water). Link to comment Share on other sites More sharing options...
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