Tyron Posted May 17 Report Share Posted May 17 Dear Extraordinary Survivalists v1.19.8, a stable release, is now available to download through the account manager. Just a maintenance patch. Should reduce the amount of server restarts server owners have to do. Fixes a few annoyances. Soviet panel house by Chuchi Gucci, shared on discord #screenshots Game updates Tweak: Added playername to logging of server command execution (only relevant for multiplayer servers) Fixed: Clutter bookshelves were not dropping items when repaired with glue Fixed: Items getting mixed up / undefined behavior in heavily modded worlds where the amount of item ids exceed 32767 Fixed: Able to move some dialogs out of the visible area, such as the Character Stats dialog Fixed: Hand breaking animation endlessly repeating when holding left mouse down on empty hands then switching to another tool with left mouse button still held Fixed: Left clicking with oars in hands playing attack animation endlessly Fixed: A crock in the auction house crashing the game client when hovered over Fixed: Dynamic lights (like held torches) flicker heavily in 8x8mil worlds Fixed: Chunk generation on larger than default sized worlds had a massive performance leak. Creating a new 8x8mil world is now 5 times faster - the same speed as a 1x1mil world. Fixed: First person animation for pouring liquid metal improved. Fixed: Server lagspikes after several days of uptime. (Technical info: BESpawner not unregistering despawn event, causing 100ms ticks on entity despawning after 7-10 days of uptime on TOPTS) Fixed: Server memory leak on large survival servers after several days of uptime - 7 Mb per unique player since startup. (Technical info: Consumed 1.5 GB on TOPTS after 9 days of uptime due to 209 unique players visiting over this time period. Fixed by not initializing the creative inventory on player join) Fixed: Server crashing when there's a corrupted itemstack inside a crate that a creature tries to pathfind over View full record 9 1 2 Link to comment Share on other sites More sharing options...
egorvsv Posted May 18 Report Share Posted May 18 (edited) Will the bug with the lighting of the lanterns when finishing with colored glass be fixed? When saving the world and re-entering the game, the color lighting broke Edited May 18 by egorvsv 1 Link to comment Share on other sites More sharing options...
JakeSully Posted May 19 Report Share Posted May 19 Sadly this update for server is broken, whole vanilla copy of 1.9.8 server just won't start. 1 Link to comment Share on other sites More sharing options...
Yozo Posted May 20 Report Share Posted May 20 I'm getting short lag spikes when people communicate in chat on TOPTS ever since this update. 8-9 out of 10 messages causes me to lag for 0.5 seconds. I;ve had the same stuff happen ro me when people joined and left the server before this update but now I have both the chat lag plus joining/leaving lag. No idea why or what. 1 Link to comment Share on other sites More sharing options...
Tyron Posted May 23 Author Report Share Posted May 23 Bug reports please to https://github.com/anegostudios/VintageStory-Issues/issues with as much information as possible. That being said, i'm not able to reproduce any of these 3 reported issues. 1 Link to comment Share on other sites More sharing options...
JakeSully Posted June 1 Report Share Posted June 1 On 5/23/2024 at 3:55 PM, Tyron said: Bug reports please to https://github.com/anegostudios/VintageStory-Issues/issues with as much information as possible. That being said, i'm not able to reproduce any of these 3 reported issues. Ty, but fault wasn¨t the update afterall. After struggeling my dedicated server actually modified a folder for dotnet versions so it was empty, so i had to kinda take time to solve it and once i did it finally had a folder version in that folder and then server begun starting up as normal. 1 1 Link to comment Share on other sites More sharing options...
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