TJ Pepler Posted May 20 Report Share Posted May 20 Hello, to begin, this is an incredible game and I am very excited to follow it and see where it goes. I am suggesting that when animals take a certain amount of damage they will begin to bleed and they will eventually die from the wound (somewhere) as the animal is wandering around bleeding it will occasionally leave blood on the ground that a hunter can follow to find their prey. Thanks 1 Link to comment Share on other sites More sharing options...
Thorfinn Posted May 20 Report Share Posted May 20 Interesting thought. Not sure I'd like it if it were universally applied, though. Bleeding out from a bear mauling would be realistic, but not sure it would be fun. Link to comment Share on other sites More sharing options...
TJ Pepler Posted May 20 Author Report Share Posted May 20 I wasn't so much thinking of applying a bleed to the player, just animals. When I hunt in real life this is how it works, I shoot the animal and if I am on the ball it dies right away, sometimes however the animal will run off into the bush but it is bleeding and will die eventually, I will go to where I shot the animal and start looking for those blood drips and I will follow them to where the animal died and then the real work begins. Link to comment Share on other sites More sharing options...
Booker42 Posted May 20 Report Share Posted May 20 i would also be interested in seeing tracks in snow Link to comment Share on other sites More sharing options...
ArgentLuna Posted May 21 Report Share Posted May 21 Would be nice to not have to chase and hope it runs into a lake Link to comment Share on other sites More sharing options...
MassiveHobo Posted May 21 Report Share Posted May 21 With regards to hunting I want to see better animal AI because currently you can crouch and keep shooting them from afar and they just obliviously eat the arrows. Link to comment Share on other sites More sharing options...
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