DArkHekRoMaNT Posted January 27, 2021 Report Share Posted January 27, 2021 Spoiler Your wheels are running... weird... They sometimes spin in the opposite direction or stop when connecting networks. I even had a crazy variant when 3 wheels in the same net stopped. 1 + 1 + 1 = 0 Also, the 85% wheel takes into account the source of water only from one side, if you pour from the other, there will be no effect. Link to comment Share on other sites More sharing options...
Rhonen Posted January 27, 2021 Author Report Share Posted January 27, 2021 6 hours ago, DArkHekRoMaNT said: Your wheels are running... weird... They sometimes spin in the opposite direction or stop when connecting networks. i had that too, but i only used the same mech as the windmillrotor. i think it can depend on the accelerate value. but not sure. i had that "effect" when stop the water. may be an "problem" from the network-handle, that it bring the axle to a special position. 6 hours ago, DArkHekRoMaNT said: I even had a crazy variant when 3 wheels in the same net stopped. 1 + 1 + 1 = 0 had not that yet, will try to reproduce and try to understand why it happen. 6 hours ago, DArkHekRoMaNT said: Also, the 85% wheel takes into account the source of water only from one side, if you pour from the other, there will be no effect. limited by the MP-Network, it's rotating only in one direction... look at the windmillrotors same thing Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted January 28, 2021 Report Share Posted January 28, 2021 3 hours ago, Rhonen said: limited by the MP-Network, it's rotating only in one direction... look at the windmillrotors same thing The wheel itself is spinning as you like, sometimes in one direction or the other. Sometimes it even spins right, but in the opposite direction from the angular gear, to which it transfers rotation Link to comment Share on other sites More sharing options...
Rhonen Posted January 28, 2021 Author Report Share Posted January 28, 2021 7 hours ago, DArkHekRoMaNT said: The wheel itself is spinning as you like can not confirm that, cause this is no animation of the shape. and i did not see any propertie to influence that rotation. when i increase the Speed that the rotation starts. but may be there is a propertie in the parent class i have not perceived. 7 hours ago, DArkHekRoMaNT said: Sometimes it even spins right, but in the opposite direction from the angular gear, to which it transfers rotation as written before, i only can see that behavior when it's slowing down to 0, so i think this is happen by the accelerate-ratio. Link to comment Share on other sites More sharing options...
Rescon Posted January 28, 2021 Report Share Posted January 28, 2021 Hey Rhonen waterwheelbase.json { code: "waterwheelbase", class: "WaterWheel", entityClass: "BEWaterWheel", entityBehaviors: [{ name: "BEBehaviorWaterWheel" }], behaviors: [{name: "HorizontalOrientable"}], attributes: { handbook: { groupBy: ["waterwheelbase-*"] }, damagePerTick : 100, <---- Is that intended? Thats not even a Minute... Link to comment Share on other sites More sharing options...
Rhonen Posted January 28, 2021 Author Report Share Posted January 28, 2021 (edited) 2 hours ago, Philip S. said: damagePerTick : 100, <---- Is that intended? Thats not even a Minute... as already written here and also answered in discord: i re-uploaded it postet here Edited January 28, 2021 by Rhonen Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted January 30, 2021 Report Share Posted January 30, 2021 (edited) After the update, old wheels break instantly and cannot be picked up in inventory Spoiler Edited January 30, 2021 by DArkHekRoMaNT Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted January 30, 2021 Report Share Posted January 30, 2021 And they have no translation Link to comment Share on other sites More sharing options...
Yvette Forty Posted January 31, 2021 Report Share Posted January 31, 2021 Wow! Now you've made this even better. Kool man or woman! Link to comment Share on other sites More sharing options...
Rhonen Posted January 31, 2021 Author Report Share Posted January 31, 2021 8 hours ago, DArkHekRoMaNT said: And they have no translation may be i forgott it. i'll check it. 8 hours ago, DArkHekRoMaNT said: After the update, old wheels break instantly and cannot be picked up in inventory i believe you, but cannot confirm by try to reproduce your problem. Link to comment Share on other sites More sharing options...
Rhonen Posted January 31, 2021 Author Report Share Posted January 31, 2021 5 hours ago, Yvette Forty said: Wow! Now you've made this even better. Kool man or woman! thanks for your warm words. Link to comment Share on other sites More sharing options...
DArkHekRoMaNT Posted January 31, 2021 Report Share Posted January 31, 2021 12 hours ago, Rhonen said: i believe you, but cannot confirm by try to reproduce your problem. Only those wheels that were installed before the update Link to comment Share on other sites More sharing options...
Rhonen Posted January 31, 2021 Author Report Share Posted January 31, 2021 ye, we had also installed wheels while updating and we had no problems. Link to comment Share on other sites More sharing options...
Nozarati Posted February 1, 2021 Report Share Posted February 1, 2021 (edited) Same thing. People on server who had waterwheels are reporting that they cant pick them up after they break. Wheels that were made before we patched. Edited February 1, 2021 by Nozarati Link to comment Share on other sites More sharing options...
Tech_Rabbit Posted February 1, 2021 Report Share Posted February 1, 2021 We had one report of that as well. Link to comment Share on other sites More sharing options...
Rhonen Posted February 1, 2021 Author Report Share Posted February 1, 2021 thanks for reporting. until now i could not reproduce the problem. after 4 new maps with updating from 3.3.3 to 3.4.0 to 3.4.1 and no problems and WITH placed wheels. Link to comment Share on other sites More sharing options...
Rhonen Posted February 1, 2021 Author Report Share Posted February 1, 2021 (edited) After 5 tests: starting with 3.3.3 => place 3 wheels update 3.4.0 => brake one wheel, item taken up, damage given, place it again update 3.4.1 => brake same wheel, item taken up, all fine => brake another wheel, item taken up, all fine. all scenarios had same results. I am sorry guys, but i can not reproduce it. i dont know what your servers are doing. i wish it would let me reproduce what you guys describe, cause i want help. but without an reproducable unexpected behavior, i am not in the position. Edited February 1, 2021 by Rhonen Link to comment Share on other sites More sharing options...
Nozarati Posted February 1, 2021 Report Share Posted February 1, 2021 (edited) This is popping up in my server-debug log. Quote 1.2.2021 14:51:11 [VerboseDebug] Durability problem on Waterwheel, no durability calculation available, loading default shape 1.2.2021 14:51:11 [VerboseDebug] Durability problem on Waterwheel, no durability calculation available, loading default shape 1.2.2021 14:51:48 [VerboseDebug] Durability problem on Waterwheel, no durability calculation available, loading default shape 1.2.2021 14:51:48 [VerboseDebug] Durability problem on Waterwheel, no durability calculation available, loading default shape 1.2.2021 14:51:58 [VerboseDebug] Durability problem on Waterwheel, no durability calculation available, loading default shape Edited February 1, 2021 by Nozarati Link to comment Share on other sites More sharing options...
Rhonen Posted February 2, 2021 Author Report Share Posted February 2, 2021 (edited) 8 hours ago, Nozarati said: This is popping up in my server-debug log. this is the indicator for what you described. the durability is not merged correctly while update introduced it. but its not telling, why this happens when you updated the mod from 3.3.3 to 3.4.0 also it does not explain why you can not pickup the dropped wheels. so the only thing i can imagine that the zip-download was corrupt or the server made a mistake while loading mods after update the mod. but maybe i have an idea what i can do. that log information gives me a feedback which value is missing. so i can do some other tests. Edited February 2, 2021 by Rhonen Link to comment Share on other sites More sharing options...
Rhonen Posted February 2, 2021 Author Report Share Posted February 2, 2021 Thanks to @Nozarati you gave me the crucial clue. The Problem is: Your servers saved wrong data for the Waterwheels. I can not imagine how that happend, but it did. with the debug-log information i could recreate the situation. i will prepare a fix so the wheels should refresh the durability and the maxdurability once. Link to comment Share on other sites More sharing options...
Rhonen Posted February 2, 2021 Author Report Share Posted February 2, 2021 (edited) Released: Version 3.4.2 only fixes, see first post Edited February 2, 2021 by Rhonen Link to comment Share on other sites More sharing options...
Nozarati Posted February 2, 2021 Report Share Posted February 2, 2021 Thank you so much for your fast responses. I will update the server at earliest convenience. Fantastic work all around. Link to comment Share on other sites More sharing options...
Rhonen Posted February 2, 2021 Author Report Share Posted February 2, 2021 46 minutes ago, Nozarati said: Thank you so much for your fast responses. I will update the server at earliest convenience. Fantastic work all around. you are welcome. i hope this fix will works well like on my testserver. Link to comment Share on other sites More sharing options...
Tech_Rabbit Posted February 8, 2021 Report Share Posted February 8, 2021 Hey @Rhonen! Wondering if you could add a way to put out firebraziers to conserve fuel? Might be a tall ask but would be a great quality of life addition. Link to comment Share on other sites More sharing options...
Rhonen Posted February 9, 2021 Author Report Share Posted February 9, 2021 (edited) hey @Tech_Rabbit i will add your suggestion to the backlog. i think it's possible to extinguish the firebrazier Edited February 9, 2021 by Rhonen Link to comment Share on other sites More sharing options...
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