Fancygoat Posted January 15, 2022 Report Share Posted January 15, 2022 Hi, I just got the new version of this mod and for some reason the game has no information on how to make the workbench, it also did not recognice the blocks. Is there something special to do to make it work or has it gotten a new name? I really love this mod so I hope to get it working again Link to comment Share on other sites More sharing options...
Rhonen Posted January 15, 2022 Author Report Share Posted January 15, 2022 2 hours ago, Fancygoat said: Is there something special to do to make it work or has it gotten a new name? no, there is nothing special. the newest version is for 1.16.0 1 Link to comment Share on other sites More sharing options...
Aledark Posted January 18, 2022 Report Share Posted January 18, 2022 Love the new sound btw but once small thing. doesnt seem to attenuate the sound over blocks travel(friend chisel a block at 0,110,0) with a view distance of 200 for example) i'll hear it still at 0,110,200) 18.1.2022 14:34:04 [Warning] OpenAL Error during SetPitchOffset of sound workbenchexpansion:sounds/chiselsound.ogg: InvalidName Link to comment Share on other sites More sharing options...
Rhonen Posted January 19, 2022 Author Report Share Posted January 19, 2022 12 hours ago, Aledark said: doesnt seem to attenuate the sound over blocks travel(friend chisel a block at 0,110,0) with a view distance of 200 for example) i'll hear it still at 0,110,200) 18.1.2022 14:34:04 [Warning] OpenAL Error during SetPitchOffset of sound workbenchexpansion:sounds/chiselsound.ogg: InvalidName Very interesting. until so many warnings and errors in the pre versions i did not recognize this warning i will check that. thanks for your feedback Link to comment Share on other sites More sharing options...
Rhonen Posted January 19, 2022 Author Report Share Posted January 19, 2022 @Aledark wondering about that warning. seems the OpenAL has problems when Assets are not from "game" domain. The path is correct, otherwise the sound would not work. ambientSound = ((IClientWorldAccessor)api.World).LoadSound(new SoundParams() { Location = new AssetLocation("workbenchexpansion:sounds/chiselsound.ogg"), ShouldLoop = true, Position = Pos.ToVec3f().Add(0.5f, 0.25f, 0.5f), DisposeOnFinish = false, Volume = 0.75f }); API Description // Create a new AssetLocation from a single string (e.g. when parsing an AssetLocation // in a JSON file). If no domain is prefixed, the default 'game' domain is used. // This ensures the domain and path in the created AssetLocation are lowercase (as // the input string could have any case) // // Parameter: // domainAndPath: public AssetLocation(string domainAndPath); Link to comment Share on other sites More sharing options...
Aledark Posted January 30, 2022 Report Share Posted January 30, 2022 missing a closed <> see the client-main.txt 30.1.2022 14:36:51 [Error] Found closing tag <a> at position 97 but <font> should be closed first. See debug log for full text. Here's the one in client-debug.txt Material: Stone <font color="lightblue">Multimaterial chiseled block</a> Link to comment Share on other sites More sharing options...
Rhonen Posted January 30, 2022 Author Report Share Posted January 30, 2022 27 minutes ago, Aledark said: see the client-main.txt this is not by my mod. You should report it in the discord. Link to comment Share on other sites More sharing options...
Aledark Posted January 30, 2022 Report Share Posted January 30, 2022 (edited) kk ill investigate Edited January 30, 2022 by Aledark Link to comment Share on other sites More sharing options...
Scout Posted January 31, 2022 Report Share Posted January 31, 2022 Bug: If you put materials and/or a chisel into the crafting grid of the workbench, close the grid and break the workbench the materials wont get dropped but will be deleted. Game Version 1.16.1 Link to comment Share on other sites More sharing options...
Rhonen Posted January 31, 2022 Author Report Share Posted January 31, 2022 2 hours ago, Scout said: Bug: If you put materials and/or a chisel into the crafting grid of the workbench, close the grid and break the workbench the materials wont get dropped but will be deleted. will investigate it. Link to comment Share on other sites More sharing options...
Rhonen Posted January 31, 2022 Author Report Share Posted January 31, 2022 (edited) 7 hours ago, Scout said: Bug: If you put materials and/or a chisel into the crafting grid of the workbench, close the grid and break the workbench the materials wont get dropped but will be deleted. Can not confirm your reported problem. Workbench dropped with all items inside. Edited January 31, 2022 by Rhonen Link to comment Share on other sites More sharing options...
Scout Posted February 1, 2022 Report Share Posted February 1, 2022 (edited) 17 hours ago, Rhonen said: Can not confirm your reported problem. Workbench dropped with all items inside. Thats weird. I will test again in singleplayer. Might be an issue with an other mod then. Thanks for testing! Edit: ok, i dont get this. I tested again with just your mod, vanilla game and some clientside mods and have been able to reproduce it. Then i disabled all client side mods, tested again and the workbench dropped the chisel as intended. After that i enabled all other mods again and the issue did not reappear... I dont understand this. Edit: tried with all mods that are on the server. Disabling and then enabling all again solved the issue. No idea why, but it seems to work now. Sorry to bother you. Edited February 1, 2022 by Scout Link to comment Share on other sites More sharing options...
Rhonen Posted February 1, 2022 Author Report Share Posted February 1, 2022 (edited) 1 hour ago, Scout said: Edit: tried with all mods that are on the server. Disabling and then enabling all again solved the issue. No idea why, but it seems to work now. Sorry to bother you. No problem mate. may be there is an incompatibility problem with an other mod. but not sure. Until now we did not had that problem on our server. Edited February 1, 2022 by Rhonen Link to comment Share on other sites More sharing options...
RogueRaiden Posted February 6, 2022 Report Share Posted February 6, 2022 Seems the workbench is not currently compatible with chiseled planks, since the change to planks that lets you place them differently Link to comment Share on other sites More sharing options...
Rhonen Posted February 7, 2022 Author Report Share Posted February 7, 2022 21 hours ago, RogueRaiden said: Seems the workbench is not currently compatible with chiseled planks, since the change to planks that lets you place them differently can you be more specific please? add also a screen? Link to comment Share on other sites More sharing options...
RogueRaiden Posted February 9, 2022 Report Share Posted February 9, 2022 (edited) On 2/7/2022 at 12:13 PM, Rhonen said: can you be more specific please? add also a screen? The game updated. Planks can now be placed vertically or horizontally. Chiseled planks cannot be cloned in the workbench because the planks are not considered a valid material to clone. Edited February 9, 2022 by RogueRaiden Link to comment Share on other sites More sharing options...
Rhonen Posted February 9, 2022 Author Report Share Posted February 9, 2022 (edited) thank you. i will investigate that. Edited February 9, 2022 by Rhonen Link to comment Share on other sites More sharing options...
OccultAxis Posted February 14, 2022 Report Share Posted February 14, 2022 love the mod but the working sound is heard by everyone across the server Link to comment Share on other sites More sharing options...
Aledark Posted February 14, 2022 Report Share Posted February 14, 2022 19 minutes ago, OccultAxis said: love the mod but the working sound is heard by everyone across the server It depends on the view distance basically it seems like(if chunk's loaded or not). Would need stronger sound attenuation. exactly 256 blocks for me with my view distance and goes further if i increase my view distance. 1 Link to comment Share on other sites More sharing options...
demo40 Posted February 19, 2022 Report Share Posted February 19, 2022 bonjour que veux dire "planks acacia ver" Link to comment Share on other sites More sharing options...
Sascha Rohwer Posted April 19, 2022 Report Share Posted April 19, 2022 On 2/15/2022 at 12:29 AM, Aledark said: It depends on the view distance basically it seems like(if chunk's loaded or not). Would need stronger sound attenuation. exactly 256 blocks for me with my view distance and goes further if i increase my view distance. Hallo, we have the same problem. Link to comment Share on other sites More sharing options...
Rhonen Posted April 22, 2022 Author Report Share Posted April 22, 2022 ye i understood, that you had problems. but i can not explain why the code is not working as before. Link to comment Share on other sites More sharing options...
jbutt Posted June 27, 2022 Report Share Posted June 27, 2022 Is this still working in 16.5? Link to comment Share on other sites More sharing options...
Aledark Posted June 27, 2022 Report Share Posted June 27, 2022 2 hours ago, jbutt said: Is this still working in 16.5? it is for 1.16.5 Link to comment Share on other sites More sharing options...
Rhonen Posted June 28, 2022 Author Report Share Posted June 28, 2022 21 hours ago, jbutt said: Is this still working in 16.5? As Aledark already answered: Yes it is. Link to comment Share on other sites More sharing options...
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