Conquest of Blocks Posted May 6, 2021 Report Share Posted May 6, 2021 Lots of people wish for xskills support. They like to get experience points for cooking and creating meals. Any chance you could add this? Link to comment Share on other sites More sharing options...
l33tmaan Posted May 6, 2021 Author Report Share Posted May 6, 2021 1 hour ago, Kai Effelsberg said: Lots of people wish for xskills support. They like to get experience points for cooking and creating meals. Any chance you could add this? Nope, that's on Xandu. I'm happy to help make things easier for him if possible. Link to comment Share on other sites More sharing options...
Thranos Posted May 7, 2021 Report Share Posted May 7, 2021 Running on 64 bit Windows with 16 GB RAM Version: v1.14.10 (Stable)5/7/2021 6:19:30 AM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at ExpandedFoods.BlockScrewPress.GetPlacedBlockInfo(IWorldAccessor world, BlockPos pos, IPlayer forPlayer) at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.BlockInView() at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) at _vKnDSS3ZW5fZhqcIJSzL9xbAUttA._mhcyOBzdAWALla9FVcjc15WACGi(Single ) at _w1hCRzQiukKlSxBw6hggDUXQ0jC._3HP2xkrryy8Ktr1q1yqHHv9s1kb(Single ) at _w1hCRzQiukKlSxBw6hggDUXQ0jC._JbXJA0SA6LQOS6diuqtXAjMb8Fo(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _ISiSTzGmXXpAqo3PzdxdVD1bClZ._ofvn0Tr1zNGCbNV3SxvKs2MXNP(_C7CLMRbe3BejVtaARYCgl7Bg1vl , String[] ) at _0Y0SN1uu1V65pRLxvnN2xsIjXAg._ofvn0Tr1zNGCbNV3SxvKs2MXNP(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 5/4/2021 4:32:29 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket , type 0 Event Name: AppHangTransient Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.14.10.0 P3: 6079b344 P4: unknown P5: unknown P6: unknown P7: unknown P8: P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER395E.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3A79.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3A78.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3AB7.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: d5a34f54-8cf7-46d1-b763-911df9105003 Report Status: 2049 Hashed bucket: Cab Guid: 0 } -------------- { TimeGenerated = 4/23/2021 6:58:42 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFE7B4E3B19 Stack: at System.Environment._Exit(Int32) at System.Environment._Exit(Int32) at System.Environment.Exit(Int32) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.NativeWindow.OnClosedInternal(System.Object, System.EventArgs) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.Platform.Windows.WinGLNative.HandleDestroy(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DestroyWindow(IntPtr) at OpenTK.Platform.Windows.Functions.DestroyWindow(IntPtr) at OpenTK.Platform.Windows.WinGLNative.DestroyWindow() at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DefWindowProc(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DefWindowProc(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.PeekMessage(OpenTK.Platform.Windows.MSG ByRef, IntPtr, Int32, Int32, OpenTK.Platform.Windows.PeekMessageFlags) at OpenTK.Platform.Windows.Functions.PeekMessage(OpenTK.Platform.Windows.MSG ByRef, IntPtr, Int32, Int32, OpenTK.Platform.Windows.PeekMessageFlags) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at OpenTK.GameWindow.Run(Double, Double) at _ISiSTzGmXXpAqo3PzdxdVD1bClZ._ofvn0Tr1zNGCbNV3SxvKs2MXNP(_C7CLMRbe3BejVtaARYCgl7Bg1vl, System.String[]) at _0Y0SN1uu1V65pRLxvnN2xsIjXAg._ofvn0Tr1zNGCbNV3SxvKs2MXNP(System.Threading.ThreadStart) at _ISiSTzGmXXpAqo3PzdxdVD1bClZ._CdxDiVDTWOWMdxOVeU2035FgbIK(System.String[]) } -------------- { TimeGenerated = 4/23/2021 4:53:07 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFE7B4E3B19 Stack: } Accidentally "emptied" a screw press while it was pressing whitecurrants, and now every time I try to log into the server I did this on, I crash to desktop. 2 Link to comment Share on other sites More sharing options...
EtherialMind Posted May 7, 2021 Report Share Posted May 7, 2021 (edited) It seems that in the 1.3.9 version you can not use cured meat nuggets to make the fried balls. Is this intentional or just another case of overlooking them I'd have a file with a fix but not sure what to do this time around. PS I think cured meats should add the buffs salt does when used in a recipe. Edited May 7, 2021 by EtherialMind Link to comment Share on other sites More sharing options...
EtherialMind Posted May 7, 2021 Report Share Posted May 7, 2021 I think I figured out what happened the json recipe for breaded meat nuggets is missing the directions for the nugget version of the recipe the smashed version is there. I would code it but not sure how to parse the files structure still I will give it a try. Link to comment Share on other sites More sharing options...
l33tmaan Posted May 7, 2021 Author Report Share Posted May 7, 2021 I wouldn't try too hard, because that's entirely intentional. I'm able to use cured meat nuggets just fine on my end. Quote PS I think cured meats should add the buffs salt does when used in a recipe. By that logic, shouldn't pickled vegetables also have healing? Since vinegar has a bit of HP gain? Link to comment Share on other sites More sharing options...
EtherialMind Posted May 7, 2021 Report Share Posted May 7, 2021 (edited) good point on the buff part but then why can't I craft any fried meats when I use eggs as the only different thing from your pic? it seems something is up on my end I mean. Edited May 7, 2021 by EtherialMind Link to comment Share on other sites More sharing options...
l33tmaan Posted May 7, 2021 Author Report Share Posted May 7, 2021 I wish I could tell you, eggs should also work. Do you have the compatibility library installed? I should also note that I'm not opposed to giving pickled vegetables a bit of healing. I probably won't do it unless people really want me to, though. Link to comment Share on other sites More sharing options...
Devin Aggeler Posted May 7, 2021 Report Share Posted May 7, 2021 I've noticed I can't actually seal mixed fruit juice to make mixed fruit wine. I can put it in a barrel, but unlike the other fruit juices, there's no option to seal. Link to comment Share on other sites More sharing options...
l33tmaan Posted May 7, 2021 Author Report Share Posted May 7, 2021 Good catch, that's an oversight on my part. Place this in the mod's assets/game/recipes/barrel folder. wine.json Link to comment Share on other sites More sharing options...
EtherialMind Posted May 8, 2021 Report Share Posted May 8, 2021 (edited) I figure it's either a base game issue that is causing the mixing bowl to have trouble with 4 ingredient kneading recipes or some sort of mod conflict that I have yet to sus out that is doing the same. Also yes I have compat installed. The reason I believe there to be some issue is that I can make meat dumplings and other kneading recipes just not breaded balls. Edited May 8, 2021 by EtherialMind Link to comment Share on other sites More sharing options...
l33tmaan Posted May 8, 2021 Author Report Share Posted May 8, 2021 Have you turned all your other mods off and tried it? Link to comment Share on other sites More sharing options...
Chrunk Posted May 9, 2021 Report Share Posted May 9, 2021 Hey I believe the bottles of oil in the crafting recipes are making the entire game freeze for a few seconds Link to comment Share on other sites More sharing options...
l33tmaan Posted May 9, 2021 Author Report Share Posted May 9, 2021 They are. I might remove them and only allow you to use the bucket. Link to comment Share on other sites More sharing options...
Nekochan Posted May 9, 2021 Report Share Posted May 9, 2021 (edited) Hello there, I want to make a few fish recipes but I can´t produce the nesessary tender filets or nuggets. Crafting fish fillets with a hammer or stone doesn´t produce any tender ones. I checked in creative mode and don´t find the items either. any ideas? Thanks in advance Edited May 9, 2021 by Nekochan Link to comment Share on other sites More sharing options...
l33tmaan Posted May 9, 2021 Author Report Share Posted May 9, 2021 Do you have the compatibility library installed? Link to comment Share on other sites More sharing options...
EtherialMind Posted May 9, 2021 Report Share Posted May 9, 2021 (edited) just tried it with no other mods installed and still no luck in creating those fried balls. Tried reinstalling vanilla as well to no avail. Edited May 9, 2021 by EtherialMind 1 Link to comment Share on other sites More sharing options...
EtherialMind Posted May 9, 2021 Report Share Posted May 9, 2021 the only thing I can think of is that there is an error in the current 1.3.9 version that is up on ModDB and that you already have a fixed version for since it is working for you. Link to comment Share on other sites More sharing options...
l33tmaan Posted May 9, 2021 Author Report Share Posted May 9, 2021 Nope, I just downloaded it and I was able to make breaded balls with meat nuggets, rice, and cheese. I don't have any files sitting around in my game directory that would be causing this, either. Are you in singleplayer or multiplayer? Link to comment Share on other sites More sharing options...
EtherialMind Posted May 9, 2021 Report Share Posted May 9, 2021 singleplayer. Also I think It might be a world file thing will try a new world and get back to you. I'm just throwing mud at the wall and seeing what sticks at this point. Link to comment Share on other sites More sharing options...
l33tmaan Posted May 9, 2021 Author Report Share Posted May 9, 2021 Please do, I've never been able to reproduce it and it's kind of annoying. I tend to do most of my testing in creative worlds. Link to comment Share on other sites More sharing options...
EtherialMind Posted May 10, 2021 Report Share Posted May 10, 2021 So I tried a new world to no avail but I did find out something very weird when I turned on developer mode and then read the detailed logs. What I found is that according to the logs there is nothing going wrong with the loading of all 235 Kneading recipes so I have no clue at all why I can't seem to craft breaded food. P.s. here is the log from a singleplayer game with only expandedfoods installed. server-main.txt 1 Link to comment Share on other sites More sharing options...
Kem Posted May 10, 2021 Report Share Posted May 10, 2021 Hello, your mod seems to change the recipes of: Windmill Rotor, Wooden Axle, Angled Gear, Wooden toggle, clutch, transmission and oil lamp instead of Fat it shows Buckets and Bottles in its place but i cant use them to build the items or do i need to fill the fat into the bottles ? Link to comment Share on other sites More sharing options...
TristamIzumi Posted May 10, 2021 Report Share Posted May 10, 2021 The bucket or bottle needs some type of oil in it, like vegetable oil or flax oil. 2 Link to comment Share on other sites More sharing options...
Sikandar Posted May 10, 2021 Report Share Posted May 10, 2021 On 5/7/2021 at 5:22 AM, Thranos said: Running on 64 bit Windows with 16 GB RAM Version: v1.14.10 (Stable)5/7/2021 6:19:30 AM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at ExpandedFoods.BlockScrewPress.GetPlacedBlockInfo(IWorldAccessor world, BlockPos pos, IPlayer forPlayer) at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.ComposeBlockInfoHud() at Vintagestory.Client.NoObf.HudElementBlockAndEntityInfo.BlockInView() at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) at _vKnDSS3ZW5fZhqcIJSzL9xbAUttA._mhcyOBzdAWALla9FVcjc15WACGi(Single ) at _w1hCRzQiukKlSxBw6hggDUXQ0jC._3HP2xkrryy8Ktr1q1yqHHv9s1kb(Single ) at _w1hCRzQiukKlSxBw6hggDUXQ0jC._JbXJA0SA6LQOS6diuqtXAjMb8Fo(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _ISiSTzGmXXpAqo3PzdxdVD1bClZ._ofvn0Tr1zNGCbNV3SxvKs2MXNP(_C7CLMRbe3BejVtaARYCgl7Bg1vl , String[] ) at _0Y0SN1uu1V65pRLxvnN2xsIjXAg._ofvn0Tr1zNGCbNV3SxvKs2MXNP(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 5/4/2021 4:32:29 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket , type 0 Event Name: AppHangTransient Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.14.10.0 P3: 6079b344 P4: unknown P5: unknown P6: unknown P7: unknown P8: P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER395E.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3A79.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3A78.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3AB7.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: d5a34f54-8cf7-46d1-b763-911df9105003 Report Status: 2049 Hashed bucket: Cab Guid: 0 } -------------- { TimeGenerated = 4/23/2021 6:58:42 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFE7B4E3B19 Stack: at System.Environment._Exit(Int32) at System.Environment._Exit(Int32) at System.Environment.Exit(Int32) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.NativeWindow.OnClosedInternal(System.Object, System.EventArgs) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.Platform.Windows.WinGLNative.HandleDestroy(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DestroyWindow(IntPtr) at OpenTK.Platform.Windows.Functions.DestroyWindow(IntPtr) at OpenTK.Platform.Windows.WinGLNative.DestroyWindow() at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DefWindowProc(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.DefWindowProc(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr, OpenTK.Platform.Windows.WindowMessage, IntPtr, IntPtr) at OpenTK.Platform.Windows.Functions.PeekMessage(OpenTK.Platform.Windows.MSG ByRef, IntPtr, Int32, Int32, OpenTK.Platform.Windows.PeekMessageFlags) at OpenTK.Platform.Windows.Functions.PeekMessage(OpenTK.Platform.Windows.MSG ByRef, IntPtr, Int32, Int32, OpenTK.Platform.Windows.PeekMessageFlags) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() at OpenTK.GameWindow.Run(Double, Double) at _ISiSTzGmXXpAqo3PzdxdVD1bClZ._ofvn0Tr1zNGCbNV3SxvKs2MXNP(_C7CLMRbe3BejVtaARYCgl7Bg1vl, System.String[]) at _0Y0SN1uu1V65pRLxvnN2xsIjXAg._ofvn0Tr1zNGCbNV3SxvKs2MXNP(System.Threading.ThreadStart) at _ISiSTzGmXXpAqo3PzdxdVD1bClZ._CdxDiVDTWOWMdxOVeU2035FgbIK(System.String[]) } -------------- { TimeGenerated = 4/23/2021 4:53:07 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: exception code c0020001, exception address 00007FFE7B4E3B19 Stack: } Accidentally "emptied" a screw press while it was pressing whitecurrants, and now every time I try to log into the server I did this on, I crash to desktop. I'm experiencing this same bug 1 Link to comment Share on other sites More sharing options...
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