l33tmaan Posted October 6, 2021 Author Report Share Posted October 6, 2021 Oh, good. Try the meat rack instead. Link to comment Share on other sites More sharing options...
Shirelagel Posted October 6, 2021 Report Share Posted October 6, 2021 That's what it says on the meat rack. I'm letting it sit to see if it ages before it spoils completely to rot. But it's going to be another day or two before I se results Link to comment Share on other sites More sharing options...
Travis Pluid Posted October 6, 2021 Report Share Posted October 6, 2021 Yeah, I haven't tried the new update yet(cautious on updating), but the update just before the 1.15.6 update still aged meat in vessels, in the cellar. Link to comment Share on other sites More sharing options...
l33tmaan Posted October 6, 2021 Author Report Share Posted October 6, 2021 4 hours ago, Travis Pluid said: Yeah, I haven't tried the new update yet(cautious on updating), but the update just before the 1.15.6 update still aged meat in vessels, in the cellar. That should hopefully no longer be the case in 1.4.3. Link to comment Share on other sites More sharing options...
Travis Pluid Posted October 7, 2021 Report Share Posted October 7, 2021 By the way- does the Primitive Survival Curing Rack count for curing when Expanded Foods is installed? Link to comment Share on other sites More sharing options...
Spear and Fang Posted October 7, 2021 Report Share Posted October 7, 2021 9 hours ago, Travis Pluid said: By the way- does the Primitive Survival Curing Rack count for curing when Expanded Foods is installed? Primitive Survival doesn't have a curing rack. So maybe you're referring to the the Ancient Tools curing rack or the Expanded Foods meat rack? Link to comment Share on other sites More sharing options...
l33tmaan Posted October 7, 2021 Author Report Share Posted October 7, 2021 Obviously the EF rack would count, but if you're talking about the Ancient Tools rack, that should count as well. I don't know of any other racks? Link to comment Share on other sites More sharing options...
Travis Pluid Posted October 7, 2021 Report Share Posted October 7, 2021 Oh, apologies- I must have had Primitive Survival on the mind- I set up a couple weirs and some hooks at the same time as I set up the rack. I meant to write Ancient Tools but I just had Primitive Survival front and center. Link to comment Share on other sites More sharing options...
Travis Pluid Posted October 8, 2021 Report Share Posted October 8, 2021 By the way- how do you actually add Wine to, say a meat stew before you start cooking it? Link to comment Share on other sites More sharing options...
l33tmaan Posted October 8, 2021 Author Report Share Posted October 8, 2021 2 hours ago, Travis Pluid said: By the way- how do you actually add Wine to, say a meat stew before you start cooking it? Just take the container that has the wine and left-click on a slot in your stew. Link to comment Share on other sites More sharing options...
Hells Razer Posted October 8, 2021 Report Share Posted October 8, 2021 @l33tmaan Have you set up curing time in relation to month length? Because after the latest update it says that it takes 27 days for curing to complete off the rack and 9 on it, when it goes bad in 5 days max in the cellar. The reason I am asking is because I play with 30 days month length and I suspect it may be the reason that makes it so. Unless it was due to overcorrecting. Link to comment Share on other sites More sharing options...
Travis Pluid Posted October 8, 2021 Report Share Posted October 8, 2021 11 hours ago, l33tmaan said: Just take the container that has the wine and left-click on a slot in your stew. Oh, I thought it wouldn't go in the standard ingredient slot. Link to comment Share on other sites More sharing options...
l33tmaan Posted October 8, 2021 Author Report Share Posted October 8, 2021 3 hours ago, Hells Razer said: @l33tmaan Have you set up curing time in relation to month length? Because after the latest update it says that it takes 27 days for curing to complete off the rack and 9 on it, when it goes bad in 5 days max in the cellar. The reason I am asking is because I play with 30 days month length and I suspect it may be the reason that makes it so. Unless it was due to overcorrecting. ... can you do that? This is the code that controls how sausage cures: transitionablePropsByType: { "*-raw": [ { type: "Cure", freshHours: { avg: 700 }, transitionHours: { avg: 6 }, transitionedStack: { type: "item", code: "expandedfoods:sausage-{type}-dried" }, transitionRatio: 1 }, { type: "Perish", freshHours: { avg: 48 }, transitionHours: { avg: 24 }, transitionedStack: { type: "item", code: "game:rot" }, transitionRatio: 1 }, ], } As you can see, I can only define it as an absolute number of hours. I don't think how many days are in a month affects these values whatsoever. I'll ask around, but I'm pretty sure that's how it works. 14 minutes ago, Travis Pluid said: Oh, I thought it wouldn't go in the standard ingredient slot. Nope, it does! Link to comment Share on other sites More sharing options...
Hells Razer Posted October 8, 2021 Report Share Posted October 8, 2021 (edited) 59 minutes ago, l33tmaan said: . can you do that? This is the code that controls how sausage cures: Doh! I meant aging for raw meat. I have not checked the sausages since the update. Edited October 8, 2021 by Hells Razer Link to comment Share on other sites More sharing options...
l33tmaan Posted October 8, 2021 Author Report Share Posted October 8, 2021 1 hour ago, Hells Razer said: Doh! I meant aging for raw meat. I have not checked the sausages since the update. I mean, it's the same code with different numbers and outputs. Link to comment Share on other sites More sharing options...
Hells Razer Posted October 8, 2021 Report Share Posted October 8, 2021 2 hours ago, l33tmaan said: I mean, it's the same code with different numbers and outputs. Then you have overcorrected as you can't age meat before it goes bad as it is. Link to comment Share on other sites More sharing options...
l33tmaan Posted October 8, 2021 Author Report Share Posted October 8, 2021 (edited) Really? It worked in my testing. Hrmmm. I think my testing world is great for preserving food. What's the perish rate on your meat rack? Edited October 8, 2021 by l33tmaan Link to comment Share on other sites More sharing options...
Hells Razer Posted October 9, 2021 Report Share Posted October 9, 2021 7 hours ago, l33tmaan said: I think my testing world is great for preserving food. What's the perish rate on your meat rack? Yes I can see the snow piling in the screenshot. As for the meat rack, it's x0.26 just like everything in a cellar. 1 Link to comment Share on other sites More sharing options...
l33tmaan Posted October 9, 2021 Author Report Share Posted October 9, 2021 It's TWICE as inefficient as this meat rack that I just have hanging out outside? Huh. Link to comment Share on other sites More sharing options...
Torchfire Posted October 9, 2021 Report Share Posted October 9, 2021 Can confirm unable to dry meat before it rots. Any mechanics for smoking meat planned? Link to comment Share on other sites More sharing options...
l33tmaan Posted October 9, 2021 Author Report Share Posted October 9, 2021 3 minutes ago, Torchfire said: Can confirm unable to dry meat before it rots. Any mechanics for smoking meat planned? Can you let me know more about the conditions you're trying to dry it in? As for smoking meat: not really, unless someone else wants to work on it with me. Link to comment Share on other sites More sharing options...
Jimmy, the One and Only Posted October 10, 2021 Report Share Posted October 10, 2021 (edited) My cellar is also having my meat rack store at 0.26x When I test to put a rack outside (this is mid winter at -7 degrees) it sits at 0.62x EDIT: The only way I've managed to get it to last even close to 0.13x was by piling cellar ice directly under the meat hooks Edited October 10, 2021 by Jimmy, the One and Only 1 Link to comment Share on other sites More sharing options...
l33tmaan Posted October 10, 2021 Author Report Share Posted October 10, 2021 Sounds like I should cut the curing time down to around 4 days? Link to comment Share on other sites More sharing options...
Travis Pluid Posted October 10, 2021 Report Share Posted October 10, 2021 Or you can boost the Freshness modifier of meathooks. Link to comment Share on other sites More sharing options...
Hells Razer Posted October 10, 2021 Report Share Posted October 10, 2021 2 hours ago, Travis Pluid said: Or you can boost the Freshness modifier of meathooks. @l33tmaan This seems like the better solution. Link to comment Share on other sites More sharing options...
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