Tyron Posted August 9, 2021 Report Share Posted August 9, 2021 Dear Community v1.15.4, a stable release, can now be downloaded through the account manager. [Edit:] Also released 1.15.5 to fix a newly introduced crash with chiseled blocks This update is an attempt to fix an issue where stacks of items seemingly disappear when Shift+Left clicked away in Multiplayer. There is a small chance it is fixed, otherwise, right after it happens, please upload us your client and server log files on our issue tracker I believe I also manged to drastically reduce rendering and chunk loading overhead for chiseled blocks. Around Dampus & Aledarks base on Aura Fury I saw a reduction of 40% scene rendering cost, and 15% reduced chunk loading times.Epic build by Dampus on AuraFury Game updates Changes since 1.15.4-rc.1 Bugs introduced in 1.15.4-rc.1 Fixed: Invisible windmill blades Fixed: Large gear loading issue Re-enabled shift click away of items from hotbar to creative inventory Tweak: Made Seasonal tracks again a bit more common Tweak: Chiseled blocks optimizations: Reduced rendering cost by 10-40%, reduced loading time by 10-15% Fixed: Putting liquids from creative inventory into barrels did not sync to other players Fixed: Mixed cheese pies crashing the game Fixed: Placing a helve hammer did not sync to other players Fixed: A bit to much shadows in some cases, despite dark clouds and intense rain Fixed: Pie placing itemstack desync issues and able to bake incomplete pie Chances in 1.15.4-rc.1 Tweak: Branches in branchy leaves now more visible Tweak: Doubled seed drop chance for ebony and purpleheart Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5 Tweak: Flipping between creative/survival mode now resets the picking range as one would expect Tweak: Seasonal tracks should now play more often Tweak: Burned up containers now drop all their contents Tweak: Entities getting in contact with fire will now also ignite, including dropped items (duh!) Tweak: Added "/debug heldtemp [temperature]" to set the temperature of a held item Tweak: Added copies of dormitory, archives and workshop to worldgen, containing the new 1.15 tapestries Fixed: Redwood and crimson king maple in planters not swaying in the wind Fixed: Wrong shading on the leaves of trees in planters Fixed: Wrong worldmap season tinting in the southern hemisphere Fixed: Oillamp placement/breaking oddities. Now needs some time to break but can right click pickup as well now Fixed: Traders not buying clothes Fixed: Empty space in the block info hud Fixed: Snow coverage issues on some blocks especially with fences and chiseled blocks Fixed: Sneaking made players fall off if they were in cramped spaces (e.g. half slab above) Fixed: Players go sneak mode in front of fence gates Fixed: Should fix placing/removing angled gears not updating for other players in multiplayer Fixed: Weird night sky motion Fixed: Pit kilns not providing heat Fixed: Animation jankiness with traders Fixed: Miiiight fix cases where shift+left click Itemstacks disappear (Technical info: 1. "transfer away itemstack" code gets called on client and server, iterating over an unordered inventory list, might cause desyncs. 2. Clicking a trader from far away opened the trader inventory on the server side, but not on the client side which however shouldn't cause issues...o.o) Fixed: Temporal storms not spawning the harder drifter types Fixed: Jumping made the map hud jitter Fixed: Wrong world map coloring for many crafted blocks Fixed: Hewn fence gate sound too silent Fixed: Missing crafting recipe to take apart work items into metal bits Fixed: Rare client crash in the translocator Fixed: Large gear gui transforms not pretty Fixed: Quern not in mechanics creative tab Fixed: Missing rotate interaction help on anvil Fixed: Some bamboo stalks not swaying View full record 8 3 Link to comment Share on other sites More sharing options...
Maelstrom Posted August 9, 2021 Report Share Posted August 9, 2021 3 hours ago, Tyron said: Dear Community Tweak: Doubled seed drop chance for ebony and purpleheart Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5 ThankyouThankyouThankyouThankyou!!!! 1 Link to comment Share on other sites More sharing options...
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