is it just me or does the whole temporal aspect of the game hurt the experience overall?
this game has one of the greatest executions of survival mechanics i've ever played in a game... aside from everything to do with temporal storms.... which, considering how prominent theses aspects are in the game, is unfortunate.
Survival against the elements, nature, and ones own choices is a great challenge. moving up through tiered progression and building up into a thriving homestead is a fantastic experience. if some form of conflict is wanted in game you could have tribes spawn in, they could have camps throughout the world. that would work so well. It would also get rid of the whole wobbly screen thing when there's an encounter.
everything temporal related, the little mole people throwing rocks and spawning in the most random places and just generally being a nuisance is not fun to me. its just not. and it ruins the whole vibe of the game for me. they spawn in my home and kill me over and over. all i can do is just wait for it to pass. i just don't interact with that aspect of the game. i've turned off that aspect as much as one can but they still spawn in. and aside from console commands or mods, i can't seem to have a world generate without these aspects. Which really does hinder how often i end up playing this otherwise fantastic game.
but if i were to be blunt and truthful, It really does feel like it was tacked on to have a dimensional aspect akin to minecraft. and it just ruins it for me.
i understand there is a vision the creators have. and I don't mean to come off as rude. the game is otherwise lovely and when i get those moments where the temporal side of the game is no where to be seen it is a top tier experience.
Whatever the case, i'm just a bum on the internet, perhaps once things are more refined i'll have a different outlook.
Keep up the hard work!